YOC Autumn 2011 Final Tournament Top 16 Round

Yu-Gi-Oh Online Championship Autumn 2011 Final Tournament – Top 16 Round. All Duel in Final Tournament are Match Duel.

Round 1 – Jumpluff (Dragunity) VS katsura13 (Gravekeeper).

Round 2 – Majestik97 (Light Dual) VS Rush10 (Whirlwind Black Feather).

Round 3 – Cyruz1990 (Machiner Gadget) VS BoAFanYZ (Junk Doppel).

Round 4 – KissSis VS CoroNe (This Duel isn’t Available for Watching).

Round 5 – Bozzkurt (Light Dual) VS 00AKICHAN00 (Whirlwind Black Feather).

Round 6 – sunflower (Junk Doppel) VS qnb (Debris Hero).

Round 7 – HunterTeamAXL (Machiner Gadget) VS jyo088 (Dragunity).

Round 8 – xxChocoratxx (Debris Hero) VS toyrau (True Six Samurai).

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Source : http://www.youtube.com/watch?v=QWk2lOGNzrI

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Source : http://www.youtube.com/watch?v=257kJc9u9TM

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Source : http://www.youtube.com/watch?v=wcTRXEmxbIg

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Source : http://www.youtube.com/watch?v=9RrMFMCalQo

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Source : http://www.youtube.com/watch?v=0G9HHOMRfSg

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Source : http://www.youtube.com/watch?v=he3oFjX8pak

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Source : http://www.youtube.com/watch?v=RVG8PBvmJPs

When this card is Normal Summoned, you can Special Summon 1 monster with 500 or less ATK from your Graveyard in Attack Position. That monster’s effect(s) is negated. This card cannot be used as a Synchro Material Monster, except for the Synchro Summon of a Dragon-Type Synchro Monster. The other Synchro Material Monster(s) cannot be Level 4.

When this card is flipped face-up, destroy 1 face-up monster on the field.

Tribute 1 face-up Level 4 Gemini Monster you control and select 1 card on the field. Destroy the selected card and draw 1 card.

Once per turn, during your Main Phase, you can discard 1 card to activate 1 of these effects:
● Add 1 Level 4 or lower “Dragunity” monster from your Deck to your hand.
● Send 1 Dragon-Type monster from your Deck to the Graveyard.

Pay 800 Life Points to negate a Special Summon of a monster and/or the effect of a card that Special Summons a monster and destroy it. Both you and your opponent can use this effect as long as this card remains face-up on the field.

When a Trap Card is activated: Pay 1000 Life Points; negate the activation and destroy it.

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